![]() Set up a combo after this, and the Jester's Finale will deal a guaranteed 100% damage before sending him to the back of the line Vulnerable and Dazed. If the Jester needs to be at the front, Solo rushes him straight there, granting him one stack of Speed and two stacks of Dodge. Conversely, Play Out moves an ally back and grants them Block to reduce incoming damage. Battle Ballad moves a fellow hero forward and gives them a 50 percent damage boost on their next attack. The Jester's songs allow him to reposition and buff his friends. From the middle ranks, the Slice Off skill allows the Jester to inflict Bleed, or it can be replaced with Harvest later on, which targets two enemies for the same effect (albeit slightly less damage). Using the two in rapid succession can cause endless headaches for your foes. Its polar opposite is Fade to Black, which moves the Jester back one rank and applies Blind to the target. His basic attack, Razor's Wit, moves him forward one rank and lays down a Combo token. She is easily Debuffed or Diseased, however.Ī damage-dealing musician, the Jester buffs his allies and slays his enemies. Unsurprisingly, the Runaway is herself resistant to Burn, and is also a little tougher to move than most. Dragonfly attacks and potentially Burns the frontmost two enemies, and moves the Runaway back one rank. If you want to spread the flames, Backdraft damages an enemy in the rear based on the amount of Burn remaining on the foe in front. If you just want to set things on fire, Controlled Burn allows the Runaway to apply a persistent Burn effect that can get around defensive buffs like Dodge, while Firestarter allows another hero to apply Burn with their own attacks. If you're facing enemies that inflict Bleed, Cauterize removes the effect and heals the target with no cooldown up to three times per battle. After some visits to the Hero Shrine, the Runaway can position the battlefield to her liking with Ransack, moving herself and an enemy one rank forward. She can also remove an enemy's Stealth with Hearthlight regardless of where she is in the lineup. If things get dicey, the Runaway can, well, run away with Run and Hide, moving back one rank and gaining Stealth. If everyone is already on fire, the Runaway can cause more havoc with Smokescreen, applying Blind to an enemy and thus giving it a 50 percent miss chance. From the rear, her Firefly skill allows her to damage and Burn enemies in the back ranks. Even her basic melee attack, Searing Strike, applies Burn to the target. An agile fighter with a penchant for setting fires, she can pump out lots of damage over time. Watch out for enemies that can apply Debuffs though, as they can easily sap this hero's stats. ![]() The ultimate tough guy, the Man at Arms has a massive 50 percent Stun resistance, and is tough to move as well. Alternately, he can use Strategic Withdrawal to move back one rank, setting up a Combo token for a future attack. Be warned, however, that doing so makes the Man at Arms Vulnerable.Ĭommand is great in combination with a damage-dealing hero, as it can boost their Strength and remove Blind if need be. Follow this up with Stand Fast, and your Man at Arms will also gain two stacks of Block, making him a fearsome tank! If the battle is winding down, the Man at Arms can use Courageous Abandon to shed those Block and Guarded tokens in return for dealing a mighty blow to the frontmost enemy. With Retribution, the Man at Arms Taunts the enemy and sets up a Riposte of his own. The Plague Doctor is especially resistant to Blight and Disease, but is easily stunned or moved.Īs his story progresses, the Man at Arms can Bellow, clearing any enemy Ripostes and reducing all of their Speed stats by 3. If caught in the open, the Plague Doctor can use Incision to make a melee attack and inflict Bleed from anywhere but the very back of the party - this makes the third Rank in the lineup a sweet spot for her. An offensively-minded Plague Doctor can use Cause of Death to deal considerable damage to an enemy that is suffering Bleed, Blight, or Burn. Her other healing ability, Indiscriminate Science, converts buffs into health however, it can be upgraded to remove debuffs as well!Īs the Plague Doctor unlocks new abilities, she gains more buffs for her allies like Emboldening Vapors, which increases a single hero's Strength, as well as disrupting attacks like Disorienting Blast which causes an enemy to stagger to different positions in their lineup. These conditions will be met more often than you'd like, so be aware that the doc can only use this skill three times per battle. The Plague Doctor's main healing ability, Battlefield Medicine, can only be used if a party member is suffering a damage-over-time effect or if they have less than half of their hit points remaining.
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